Claude Fable 5 + Higgsfield MCP Can Now Build Real 3D Games!
2026-06-19 · case-study tutorial · Adil, Henry · recording, 12:00 · watch on YouTube
Topic: Prompting & AI assistants (also: Studio work & business, Cost, credits & plans) · mode: Tutorial · tags: one creator's experience, prompts shared, guest or collaboration
In this video Adil builds three multiplayer browser games with Claude Fable 5, the Higgsfield MCP connector and Higgsfield's Game Studio skill, showing that the same prompt in Claude alone gives basic grey shapes. He says that after publishing to the new Higgsfield marketplace, almost 4,000 people played Blockfield overnight and 121 remixed it, and that all three games cost $68 to build. Henry of Smilegate Investments calls the feature very impressive for fast prototyping, and Adil predicts everyone will be making AI games within six months.
What is said
The parts of the video and what is said in each (★ — how much it matters to the video).
00:00:00 — Games built by Claude look basic; the fix with Claude Fable 5 and Higgsfield MCP
- ★★ Adil says he built three multiplayer games in a single afternoon with no code written by hand. — 00:00:00 · Claude Fable 5, Higgsfield MCP
- ★★ Adil says games built by Claude so far genuinely work but look very basic: capsule characters, grey boxes and one texture for the whole world. — 00:00:00 · Claude · also in: Build 3D Games with MCP: Intro: Three Real Games, Zero Code
00:01:06 — Setup: the Higgsfield MCP connector and Higgsfield's own skill
- ★★★ Adil's two-step setup for building games: paste the Higgsfield MCP connector into Claude and sign in, so Claude generates real game assets, then add Higgsfield's Game Studio skill. — 00:01:06 · Higgsfield MCP, Claude · also in: Build 3D Games with MCP: Setup: MCP Connector and Skill
- ★ Adil says setting up Higgsfield MCP and the Game Studio skill in Claude takes only 30 seconds. — 00:01:06 · Higgsfield MCP, Claude · also in: Build 3D Games with MCP: Setup: MCP Connector and Skill
00:01:45 — Game 1: first-person pirate game
- ★ Adil's prompt for the pirate game is one sentence describing the play: "build a first-person pirate game" in which he sails a galleon, fires cannons and boards enemy ships. — 00:01:45 · also in: Build 3D Games with MCP: Scene 1: The Pirate Game
- ★★ Adil says every texture and sound of his pirate game was generated by Claude Fable 5 with Higgsfield MCP: wood on the hull, detailed cannons, pirate and navy characters. — 00:02:11 · Claude Fable 5, Higgsfield MCP, Claude · also in: Build 3D Games with MCP: Scene 1: The Pirate Game
00:02:38 — With MCP vs Claude alone; hosting multiplayer with a link
- ★★ Adil says the same one-sentence pirate prompt given to Claude alone, with no Higgsfield MCP and no skill, gave a working game with no skins, textures or real ocean, only grey shapes. — 00:02:38 · Claude, Higgsfield MCP · also in: Build 3D Games with MCP: With MCP vs. Claude Alone
- ★★ Adil sums up the split of work: Claude Fable 5 writes the game, and Higgsfield makes it look real. — 00:02:38 · Claude Fable 5, Higgsfield AI, Claude · also in: Build 3D Games with MCP: With MCP vs. Claude Alone
- ★★ Adil says a game can be vibe-coded, but getting it online so a friend can join is a completely different problem. — 00:02:38
- ★★ Adil says putting a game online for multiplayer used to mean hiring a backend developer at $50 an hour, weeks of syncing players and renting servers every month. — 00:03:19
- ★★ In Adil's pirate game a friend joined by clicking a link: Higgsfield hosted the match and synced both players automatically. — 00:03:19 · Higgsfield AI · also in: Build 3D Games with MCP: With MCP vs. Claude Alone
00:03:45 — Game 2: block-world shooter Blockfield; the skill interviews and writes a design document
- ★ Adil's one-sentence prompt for the second game asks for a block-world shooter with two teams against each other. — 00:03:45 · also in: Build 3D Games with MCP: Scene 2: Blockfield Shooter
- ★★ The Game Studio skill interviews Adil like a studio interviewing a client, then writes a design document (mechanics, art direction, level structure, sound) that becomes the prompt for Blockfield's code. — 00:04:16 · also in: Build 3D Games with MCP: Scene 2: Blockfield Shooter
- ★★ Adil says a plain AI chatbot can deploy a game but leaves the user as middleman, while with Higgsfield MCP the same prompt that writes the game also hosts it. — 00:04:16 · Higgsfield MCP · also in: Build 3D Games with MCP: Scene 2: Blockfield Shooter
- ★ In Adil's Blockfield the sniper fires slowly but zooms in and hits harder, and the bazooka fires rockets that leave a smoke trail and blow up blocks. — 00:05:27 · also in: Build 3D Games with MCP: Scene 2: Blockfield Shooter
00:05:50 — Game 3: webcam fruit slicer NeonSlice
- ★★ Adil's third game, the fruit slicer NeonSlice, has no controller, mouse or touch screen: the webcam watches the player's hand and the fingertip is the blade. — 00:05:50 · also in: Build 3D Games with MCP: Scene 3: NeonSlice Fruit Slicer
- ★★ Adil says Claude Fable 5 and Higgsfield joined hand tracking, velocity prediction, physics and a playable game in the browser from a single prompt. — 00:06:32 · Claude Fable 5, Higgsfield AI, Claude · also in: Build 3D Games with MCP: Scene 3: NeonSlice Fruit Slicer
- ★ Adil says he is a computer science graduate. — 00:06:32 · also in: Build 3D Games with MCP: Scene 3: NeonSlice Fruit Slicer
00:07:10 — Publishing to the marketplace, and why the timing matters
- This part replays Build Multiplayer Games With AI (2026-06-19); what is said here is covered on that page: 4 statements.
00:08:02 — The results he woke up to
- ★★★ Adil says that overnight, with no posts or ads, almost 4,000 people played Blockfield, up to 22 in one arena, and 121 people remixed it. — 00:08:02 · also in: Build 3D Games with MCP: The Results I Woke Up To
00:08:57 — What three games cost, and how the money works
- ★★★ By Claude's full credit breakdown, failed generations included, Adil's three games cost $68 to build from start to finish. — 00:08:57 · Claude, credit · also in: Build 3D Games with MCP: What Three Games Actually Cost
- ★★★ Adil advises using the Higgsfield marketplace as a free top of the funnel: host a game for nothing, and if real players keep coming back, it is worth backing. — 00:08:57 · also in: Build 3D Games with MCP: What Three Games Actually Cost
- ★★ Because the maker owns the code Claude wrote, Adil advises taking a game proven on the Higgsfield marketplace to the big digital distribution platforms, where it scales. — 00:08:57 · Claude
- ★ Adil says Smilegate's shooter Crossfire has over 670 million players and has been running since 2007. — 00:09:32 · also in: Build 3D Games with MCP: Studio Reaction and Wrap-Up
- ★★ Adil sent all three of his games to the game studio Smilegate for its reaction. — 00:09:32
00:09:40 — Smilegate and Crossfire
- ★★ Henry of Smilegate Investments says Smilegate is a global game company with about $1 billion in annual sales from online and mobile games. — 00:10:00 · also in: Build 3D Games with MCP: Studio Reaction and Wrap-Up
- ★★★ Henry of Smilegate Investments calls Higgsfield's new game feature very impressive, saying it lets developers prototype the ideas in their heads in the fastest and most effective way. — 00:10:00 · Higgsfield AI · also in: Build 3D Games with MCP: Studio Reaction and Wrap-Up
- ★★ Henry of Smilegate Investments says Higgsfield's new game feature will make internal communication much easier. — 00:10:00
00:10:10 — Henry of Smilegate Investments reacts to the games
- ★★ Henry of Smilegate Investments says what surprised him most about Adil's games was that the results were much higher than he expected. — 00:10:33
- ★★ Henry of Smilegate Investments expects many applications to be made with Higgsfield's game feature in the future. — 00:10:33 · also in: Build 3D Games with MCP: Studio Reaction and Wrap-Up
00:11:13 — Six months from now everyone is doing this
- ★★★ Adil predicts that six months from now everyone will be making AI games, the marketplace will be crowded and games like his will be everywhere. — 00:11:13 · also in: Build 3D Games with MCP: Studio Reaction and Wrap-Up
- ★★ Adil says the window in which making AI games is an advantage is now, because the people who win on every new platform are those who show up early. — 00:11:13 · also in: Build 3D Games with MCP: Studio Reaction and Wrap-Up
00:11:37 — Games, MCP, skill and prompts in the description
In the description and comments
- ★ Higgsfield: After a viewer reported that the Game Studio skill could not be downloaded from the link under the video, the channel said the link should be working now. — creator comment
Threads in this video
- first on record · How do you build a playable game with AI? — Adil's two-step setup for building games: paste the Higgsfield MCP connector into Claude and sign in, so Claude generates real game assets, then add Higgsfield's Game Studio skill. (00:01:06)
- restate · Should you use an agent (Supercomputer, MCP) or drive the tools yourself? — Adil says a plain AI chatbot can deploy a game but leaves the user as middleman, while with Higgsfield MCP the same prompt that writes the game also hosts it. (00:04:16)
- launched · Higgsfield Gaming — Adil says the Higgsfield games marketplace launched this week (week of 15 June 2026) and is almost empty. (00:07:33)
- refine · How do you check that people want a product before making it? — Adil advises using the Higgsfield marketplace as a free top of the funnel: host a game for nothing, and if real players keep coming back, it is worth backing. (00:08:57)
- predicted · Adil: six months from now everyone is making AI games and the marketplace is crowded (2026) — Adil predicts that six months from now everyone will be making AI games, the marketplace will be crowded and games like his will be everywhere. (00:11:13)
Where the stories that moved here went next
- Adil: six months from now everyone is making AI games and the marketplace is crowded (2026) — due 2027; outcome not yet known; last: predicted, 2026-06-19
Mentioned
Central: Claude · Claude Fable 5 · Game Studio · Henry · Higgsfield Games · Higgsfield MCP · Smilegate
Also: credit · Crossfire · Higgsfield Gaming · YouTube
Also centred on Game Studio: Build Multiplayer Games With AI · Build 3D Games with MCP: Scene 2: Blockfield Shooter
Also centred on Higgsfield Games: Build Multiplayer Games With AI · Build 3D Games with MCP: Publishing to the Marketplace · Build 3D Games with MCP: What Three Games Actually Cost
Also centred on Smilegate: Build 3D Games with MCP: Studio Reaction and Wrap-Up
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