Build 3D Games with MCP: The Results I Woke Up To
2026-08-10 · Academy lesson · Adil · recording, 0:46 · original
Topic: Studio work & business · mode: Case study · tags: course chapter, series
Adil reports the overnight results of his block shooter Blockfield on the marketplace: almost 4,000 players with no promotion, up to 22 in one arena, and 121 remixes.
Part of another source
This recording is almost entirely part of Claude Fable 5 + Higgsfield MCP Can Now Build Real 3D Games! (2026-06-19); what is said in it is covered on that page.
What is said
- 00:00:00 — Blockfield overnight: almost 4,000 players found it on the marketplace by themselves
- 00:00:23 — 121 remixes, and the cost question to come
Mentioned
Central: Blockfield
Also: Higgsfield Games
Only in the description or credits: Build 3D Games with MCP · Higgsfield Academy
← Previous: Direct a cinematic AI car commercial: Correct performance one variable at a time · Next → Build 3D Games with MCP: Scene 3: NeonSlice Fruit Slicer