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The 3-Step Realistic AI Ad Workflow: Scene 2 — the stadium

2026-08-13 · Academy lesson · Adil · recording, 5:08 · original

Topic: Video generation & shot direction (also: Assets, references & consistency, Prompting & AI assistants) · mode: Tutorial · tags: course chapter, series, one creator's experience

In the stadium lesson of The 3-Step Realistic AI Ad Workflow, Adil builds a dry and a wet athletic sheet of the hero with GPT Image 2, overrides the style prefix for harsh midday light, matches the opening tap to scene 1, and adds a body-rig snorricam product shot in Seedance 2.0.

Part of another source

This recording is almost entirely part of 3-Step Workflow To Make Ultra-Realistic AI Ads (2026-06-23); what is said in it is covered on that page.

What is said

  • 00:00:00 — Two hero sheets for the stadium: the athletic outfit in GPT Image 2, then a wet version
  • 00:02:13 — Prompt 2A: the prefix lighting overridden for harsh midday sun, the warm-up cut, the opening tap matched to scene 1
  • 00:03:27 — Prompts 2B and 2C: broadcast wides, a worm's eye and a body-rig snorricam on the ear cup; the scene stitched

Threads in this video

  • restate · How do you put a new outfit on a person in a photo? — Adil attaches the hero's character sheet and the sneakers to Claude, asks for a prompt to edit the sheet into a blue athletic outfit with those sneakers, then feeds that prompt, the sheet and the sneakers to GPT Image 2 for a few consistent options. (00:00:24)
  • refine · How do you keep a character the same across shots? — Because he stitches slices from different takes, Adil locks the hero's athletic outfit as its own reference; otherwise every generation gives him different shorts or different shoes. (00:00:24)
  • restate · How do you keep a character the same across shots? — Adil's rule: when a character has to change within a scene (dry, then drenched after the sprint), build a second reference sheet rather than fight one, because images are cheap and videos are not; he makes the wet sheet "post run, sweaty chest, sweat stains on the shirt". (00:01:24)
  • refine · How do you keep a consistent colour palette and visual style across generated images? — Adil treats the shot list's style prefix as a default: when one scene needs its own look, such as the harsh midday light of the stadium after the kitchen's soft light, he overrides the prefix for that scene only. (00:02:13)
  • restate · How do you make a transition between two shots? — The ear-cup tap opening scene 2 did not match the end of scene 1 (a different hand, the motion slightly off), so Adil asks Claude to match it exactly to the closing tap of shot 1C, same hand and same motion, so the scenes match-cut cleanly. (00:03:04)
  • restate · When a generation fails, should you generate more takes, fix the prompt or start over? — The stadium scene of Adil's headphones ad took three prompts, with six videos pulled into the cut: the dynamic wide and the worm's eye from one take, the body-rig shot from another, the finish from a couple more, stitched from the best seconds. (00:04:48)

Mentioned

Central: character sheet · Claude · Seedance 2.0

Also: Elements · GPT Image 2 · Headphones ad (Higgsfield, 2026) · match cut · style prefix

Only in the description or credits: Higgsfield Academy · The 3-Step Realistic AI Ad Workflow

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