Skip to content

Make a Cinematic Ad End-to-End: Scenes 9-10: Round Two & The Winning Goal

2026-08-13 · Academy lesson · Adil · recording, 2:52 · original

Topic: Video generation & shot direction (also: Post-production & finishing) · mode: Tutorial · tags: course chapter, series, one creator's experience

In the scenes 9-10 lesson of Make a Cinematic Ad End-to-End, Adil builds the comeback and the winning goal from the scene 5 prompt: Claude adds dribbling for scene 9 and a single slide tackle for scene 10, unused scene 5 dribbling fills the scene 9 edit, and the new tackle is cut straight into the scene 5 goal.

Part of another source

This recording is almost entirely part of I Made a Cinematic Ad Using Claude Fable 5 + Higgsfield AI (Full Workflow) (2026-06-15); what is said in it is covered on that page.

What is said

  • 00:00:00 — Scene 9: the scene 5 prompt with more football dribbling, from Claude to Seedance
  • 00:00:50 — Scene 9 result and edit with unused scene 5 dribbling
  • 00:01:22 — Scene 10: only the missing slide tackle, one note to Claude
  • 00:02:21 — The slide tackle cut into the scene 5 goal

Threads in this video

  • restate · Which LLM should be used to write video prompts? — Because the real-life physics was solved in scene 5, Adil does not start scene 9 from zero: he asks Claude to take the scene 5 prompt and add more football dribbling. (00:00:00)
  • restate · How do you spend fewer credits? — Adil's credit-saving trick: dribbling generated for scene 5 that never made that edit goes into the scene 9 edit, so nothing is wasted. (00:00:50)
  • refine · How do you spend fewer credits? — For the winning goal of scene 10 Adil reuses the goal already generated in scene 5 and generates only the missing shot, the slide tackle before the goal, instead of the whole sequence. (00:01:22)

Mentioned

Central: Claude · Seedance 2.0

Only in the description or credits: Higgsfield Academy · Make a Cinematic Ad End-to-End · pack shot

← Previous: Direct AI fight scenes through controlled iteration: Replace game-like coverage with cinematic direction · Next → The 3-Step Realistic AI Ad Workflow: Scene 1 — the kitchen