Build an Ultra-Realistic Short Film in 4K: Scene 2 assets: kit, keeper, stadium
2026-08-10 · Academy lesson · Adil · recording, 2:14 · original
Topic: Assets, references & consistency · mode: Tutorial · tags: course chapter, series, one creator's experience, prompts shared
For the flashback in scene 2 of the football drama Santiago, Adil prepares the assets: a kit prop sheet in Soul Cinema edited in GPT Image 2, Santiago and a goalkeeper dressed in it, a dark night stadium and a separate prop sheet for the recurring ball.
Part of another source
This recording is almost entirely part of This is How I Made an Ultra Realistic AI Short Film Using Seedance 2.0 in 4K (Full Workflow) (2026-07-07); what is said in it is covered on that page.
What is said
- 00:00:00 — The scene 2 asset list; the kit prop sheet in Soul Cinema, edited in GPT Image 2; Santiago dressed in the kit
- 00:01:13 — The goalkeeper, the stadium with a set colour palette, and the ball's prop sheet
Threads in this video
- restate · Which image model should be used for keyframes, edits, text and outfits? — To change the player's number and the logo on the kit, Adil uses GPT Image 2 with the simple prompt "change the logo and swap the number 7 to 23". (00:00:28)
- restate · How do you put a new outfit on a person in a photo? — To dress Santiago in the kit, Adil uploads the final kit and Santiago's character sheet to GPT Image 2 with "create a character in this uniform, make him clean shaven with neat hair, looking fresh", and GPT Image 2 combines them. (00:00:28)
- restate · Which LLM should be used to write video prompts? — Adil makes the goalkeeper with the same workflow: Claude writes the prompts and Higgsfield generates the characters. (00:01:13)
- refine · How do you keep a consistent colour palette and visual style across generated images? — When moving to a different location or cutting to a flashback, Adil says to always set the colour palette in the prompt; he wants the stadium in dark, muted tones because the genre is drama and the action happens at night. (00:01:13)
- restate · How do you keep a location, product or prop the same across shots? — Because the ball recurs in several scenes of Santiago, Adil gives it a separate prop sheet, prompted by Claude and generated in GPT Image 2. (00:01:51)
Mentioned
Central: Claude · GPT Image 2 · product sheet · Santiago (character, “Santiago”) · Santiago (production)
Also: character sheet · Soul Cinema
Only in the description or credits: Build an Ultra-Realistic Short Film in 4K · Claude Fable 5 · Higgsfield Academy · Seedance 2.0
Also centred on product sheet: The 3-Step Realistic AI Ad Workflow: The props: sky dancer, sneakers, backpack · Make an AI Animated Short: Scene 1 — The Bedroom · The 3-Step Realistic AI Ad Workflow: The product sheet (GPT Image 2.0)
Also centred on Santiago (character, “Santiago”): Build an Ultra-Realistic Short Film in 4K: Age your character for flashbacks · Build an Ultra-Realistic Short Film in 4K: Establishing shots and realistic hands · Build an Ultra-Realistic Short Film in 4K: Character sheets in Soul Cinema · Build an Ultra-Realistic Short Film in 4K: The Dutch angle and combining takes · Build an Ultra-Realistic Short Film in 4K: Full film and recap · Build an Ultra-Realistic Short Film in 4K: Directing the voice-over
Also centred on Santiago (production): How To Direct an AI Short Film Like a Filmmaker (Full Workflow + Prompts) · This is How I Made an Ultra Realistic AI Short Film Using Seedance 2.0 in 4K (Full Workflow) · Build an Ultra-Realistic Short Film in 4K: Thinking like a director · Build an Ultra-Realistic Short Film in 4K: Age your character for flashbacks · Build an Ultra-Realistic Short Film in 4K: The prompt-builder skill and first Seedance run · Build an Ultra-Realistic Short Film in 4K: Write the script with story structure
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